I’ve been speaking with a number of friends regarding this topic lately, and felt like sharing my opinion on the matter. A friend pointed me to Steve Yegge’s phone screen post and I agree that it’s a great list of topics and questions to weed people out over the phone. My single biggest take away […]
Read MoreOpenCV + OpenGL + GLSL = fast real time video processing fun 0
I’ve been writing some image/video processing shaders this week, and have some nifty post-processing effects in place that take the input from a live webcam and dynamically process the video stream and overlay the effect in real time. So far, I’ve implemented 28 different shader based filters ranging from black and white line drawing to […]
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