As part of my Master’s program, I was able to participate on a project to create a CubeSat. A small, 10x10x30cm satellite, which in this case has a science instrument that measures energetic particles from the Sun. Throughout the project, my involvement was centered around the command and data handling subsystem., and I served various […]
Read MoreGit Strategies 0
It’s been a while since the last post… I came across this after a recent discussion with a new coworker and it’s one of the better Git strategies I’ve seen, and one we’re using in practice with only a few variations that fit this organization better. It still surprises me how often people struggle to […]
Read MoreKinect + WebSockets + OpenCV + WebGL + GLSL = Wicked Fun 0
I recently completed a personal project the idea for which was sparked after seeing George MacKerron’s blog post here Starting from his code base, I reswizzled some things (got rid of CoffeeScript for example) and added several new bits and pieces. Specifically, I added streaming of the RGB/Video camera data and a simple 3D billboard […]
Read MoreSoftware Engineering Interviews 0
I’ve been speaking with a number of friends regarding this topic lately, and felt like sharing my opinion on the matter. A friend pointed me to Steve Yegge’s phone screen post and I agree that it’s a great list of topics and questions to weed people out over the phone. My single biggest take away […]
Read MoreOpenCV + OpenGL + GLSL = fast real time video processing fun 0
I’ve been writing some image/video processing shaders this week, and have some nifty post-processing effects in place that take the input from a live webcam and dynamically process the video stream and overlay the effect in real time. So far, I’ve implemented 28 different shader based filters ranging from black and white line drawing to […]
Read MoreiOS Framework Abstractions 0
I recently had the chance to throw together a small/simple iOS application using some of the newer frameworks I hadn’t used before. Specifically, the gesture recognizer and GLKit frameworks. I created a simple 3D Cube using GLKit and added gesture support, texturing, lighting, and dynamically changeable textures, just to get a feel for the API. […]
Read MoreInteresting use of Computer Vision Algorithms 0
I recently came across an application called Sikuli, and upon digging in to learn more was very interested to learn that it accomplishes its goals through computer vision algorithms in part. CV has some amazing applications, but this is one of the more practical and applicable to my daily life. Essentially, Sikuli is an automation […]
Read MoreCommercial ZFS on OS X 0
I’ve been keeping a close eye on the progress of the ZEVO product from ten’s complement, eagerly awaiting its official release. Well, that finally took place recently, and I picked up the only version they’re currently shipping, the silver edition. It’s a great product, but the silver edition isn’t terribly useful for me. My current […]
Read MoreAndroid ICS let down 0
My ASUS eee pad Transformer Prime finally arrived, and wow, am I ever disappointed. Not in the hardware mind you, the device itself is absolutely gorgeous. My disappointment is in Android. Prior to the TFP, the only Android device I’ve owned is my Kindle Fire. Granted, I’ve played with plenty of my friend’s Android devices, […]
Read MoreASUS eee pad Transformer Prime 0
Seeing as I seem to perpetually be evolving my gear, I figured I’d give this tablet a go as my primary machine for a while. Unfortunately, they’re so hard to come by that only my keyboard dock has managed to arrive so far, but once the tablet itself actually shows up and I’ve had a […]
Read More